Monday, 11 October 2010

Stats update

Cube is sitting at 510 non-land cards (and about 70 non-basic lands). I have tidied up my MSE file and produced some statistics. I have been amazed at how neat the stats tool in this program operates.

I know if I was given the task of coding that, I would have taken a long- long time. Kudos to the MSE authors.





Also, I have begun adding tools for storm decks. One of the problems I have seen so far (and it's quite damning) is that there simply aren't that many storm cards. To make this archetype viable, you will need tutors (and some luck).

Here's the additions:
Brain Freeze
Empty the Warrens
Grape Shot
Haze of Rage (the only one I have used in constructed MTG).

I'll put in Manamorphisise (sp) some time later.

Saturday, 25 September 2010

Can't get white creatures

But here are two red classics. War Elemental would have been fantastic if it wasn't released in a broken set. Staggershock is just neat.

Both have good synergies and fit into a few archetypes.




Three newbies

Again, my quest for aggressive, blue-intensive small creatures and anything in white is proving to be a miserable failure.

On the upside, these are three sweet creatures of Magic.


Took about 20 minutes each.










Wednesday, 22 September 2010

Still more avoidance

I am not convinced this will be very good, but it is at least another option for reanimator strategies.



Musings

At odd times, I seem to be thinking about additions. My current worries are the lack of aggressive creatures. Have decided to plop in new cards on an ad hoc basis.

Also, this is part of my intense criminal-law-assignment avoidance scheme.

This one took about eight minutes... then when printing, realised it already existed. Sad.

Serves me right for not checking.






Later on I remembered another one I made then forgot:






I really want to add Cursecatcher and Merrow Rejerey (but can't find the artwork).


This guy I had the artwork for ages. Also, Blue is the colour I want to push into aggressive (cough.. Merfolk .. cough) territory.





.. after making this, of course, I kicked myself (it doesn't work in a singleton environment). Sigh. One of those days.

Thursday, 8 July 2010

Draft in July

Had a 4-player draft over the weekend: 5 x 15-card boosters, 50basic+3non-basic land pack.

Best play I saw (and was against me):

me: Oath of Druids trigger goes on the stack... resolves to an Ulamog. Also play Krosan Cloudscraper face-down (I have Mirari's Wake in play and five lands). Pass the turn feeling pretty confident of a quick win.

opp: Guilded Drake, Time Walk, Eternal Witness

Yeah, Vintage is rough!


My decklist:
Lands
Misty Rainforest
Bayou
Maze of Ith
Breeding Pool
Urza's Factory (never saw it though)
Stirring Wildwood

Removal / utility
Ancestral Recall
Mind Twist
Crop Rotation (... grabbing Maze of Ith mid-combat)
Pernicious Deed
Wrath of God
Day of Judgement
Damnation (yeah, I got the big three removal spells: this doesn't happen with more players!)

Combo pieces
Oath of Druids
Polymorph (Mass Polymorph will go in the cube next update)
Mirari's Wake
Mana Vault
Liliana Vess
Garruk Wildspeaker

Guys
Emrakul
Progenitus
Krosan Cloudscraper

(subbed-in Ulamog after losing Emrakul in my ante one game)

July cube additions




New additions for July:
Plated Geopede
Kor Sanctifiers
Vampire Lacerator
Kor Skyfisher
Vivid Marsh
Vivid Grove
Vivid Crag
Vivid Meadow
Tolaria West
Contested Cliffs
Goblin Burrows
Vengevine
Phylactery Lich
Grave Titan
Sun Titan
Fauna Shaman
Pyretic Ritual
Pyramidhead
Student of Warfare

Kind of cool: we got to draft M11 cards before release. The Lich is cool! Fits well into a vintage cube (lots of artifacts, legitimate black aggro or control finisher).


Also, fixed a few typos and things I missed (such artifact land borders.. now they have colours matching the mana they produce). Rob spotted that I have spelled "Beleren" incorrectly (not too worried there).